A highly-trained branch of the UNSC known as the Noble Team must defend the planet of Reach from a massive Covenant invasion.
Did You Know?
On December 17th, 2015 Halo: Reach gained backwards compatibility support for Xbox One. Initially the game was wrecked with performance issues when played on Xbox One, with frame rates consistently in the mid 10's and low 20's, rendering the game unplayable. Fortunately in October, 2016 Halo: Reach received a patch that fixed the performance issues on Xbox One. Now the game runs better on Xbox One than it does on its native Xbox 360 hardware, with a steady 30fps refresh rate on Xbox One that rarely deviates. See more
Many of the firearms featured in the game - both Human and Covenant - never existed before the first Halo game, yet made their first introductions in later Halo games, even though Reach is a prequel to the first Halo. Bungie stated that the weapons were "lost" afterwords. The DMR was a prototype for the Battle Rifle See more
Spartans never die Jorge, they're just missing in action.
Referenced in Infamous 2
Halo 2 Soundtrack "Never Surrender" appears courtesy of Niles Rogers and Nataraj See more