Little foot befriends with a mysterious, fun-loving dolphin-like creature named Mo, who is trapped in "new water" caused by heavy rain. The gang then goes on an adventure to the "big water" to bring Mo home.
Grandpa tells Littlefoot about their mythical hero called the Lone Dinosaur. Sarah gets two little lively cousins to take care of. Later, the kids accidentally chip the lucky Saurus Rock, and need to fix it before the bad luck hits.
When the dinosaur families get trapped in a valley by an ice storm, one family of "spike tail" dinosaurs volunteers to leave since they consume more food than the others. Meanwhile, the ... See full summary »
Aria Noelle Curzon,
Petrie and his siblings get ready to fly for the Day of the Flyers, but Petrie is frustrated that he keeps flying out of formation. While practicing, he meets Guido, a Microraptor who does ... See full summary »
This time, while building a hideaway in their new home of the Great Valley, Littlefoot and the gang rescue a mysterious egg from two scheming egg-nappers and make a starling surprise - and new friend - when the egg hatches.
Roy Allen Smith
When heavy rains create a mysterious "new water", Littlefoot sets off to explore the Great Valley. He quickly becomes friends with Mo, a prank-playing dolphin-like creature who can't find his way back to the Big Water. Littlefoot and his pals come to the rescue and prove the value of courage, friendship, and diversity.Written by
Guess what? The Great Valley's bunch of young explorers is in trouble AGAIN!
The Land Before Time series keeps going on, and I see no end to it. 16 years ago, the first installment remains timeless, and that could be expected from Don Bluth. But to go as far as the eighth sequel ... the series should be wrapped up after X, but I hear XI is brewing.
After lots of rainfall, the well-known band of adventurers Littlefoot, Cera, Ducky, Petrie and Spike set off to the Big Water for a second time, to help a new friend, Mo (probably an icthyosaur), who has been carried inland by the floodwaters. Needless to mention the swimming sharptooth that dogs them every step of the way.
Last year's The Big Freeze was a change for the better for the series, and the Journey to the Big Water continues the same way. Sadly, it once again is spoiled by horrible songs, with lyrics that embarrass me when I realize I'm listening to them, especially with someone else in the room. The first had no such problem to hold it back, so the addition of songs to every sequel seems utterly pointless. The story is simple, and not too ambitious. It rarely deviates from the main plot, which is a good thing. I was quite astonished to find out that the film had covered 75 minutes. One of the major failures was dialogue: it just sounded unnatural and the acting wasn't confident enough. There was no depth to the voices or the material they had to work with. It may be a cartoon, but such a lack of realism as the film has must be avoided. During the journey, Mo must leap over a tall rocky outcrop at a waterfall. There are small rocks at the side, which are easy to jump over, and big gaps between them. Why Mo could not have taken the simpler course is a mystery. The writers clashed with the layout artists and won, just for the sake of another obstacle in the way. But to the film's credit, it has some better dramatic scenes than some of the other video releases. The storm and the violent water of the lake in the final monster sequence was refreshingly beyond all other such scenes in the sequels. Also, the scene is a good example of the special effects in the film, not to be found in the predecessors. Although no substitute for the exquisite artistry of the first film, the computer effects are a step forward. But the use of it isn't consistent. Some of the trees look like plastic models, not computerized props. This is most obvious early on, when Cera and her father are rolling the treetrunk out of the way, and the first shot of the sequence is the log rolling towards the screen. But for the remainder, the computer work is a step in the right direction. May it be even better in the next installments. Layouts, painted or computerized, are very good. It is at its best early on, with landscape shots of the Great Valley.
Although the sequels to The Land Before Time are forgettable, they do provide a decent viewing for over an hour. The Journey to the Big Water is better than most of them, but still not more than 75 minutes of time lost to light entertainment. May the series fold soon, and the greatness of The Land Before Time that broke new ground in 1988 be what is remembered through the years to come.
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