Set in an era where superheroes are commonly known and accepted, young William Stronghold, the son of the Commander and Jetstream, tries to find a balance between being a normal teenager and an extraordinary being.
Having recovered from wounds received in a failed rescue operation, Navy SEAL Shane Wolfe is handed a new assignment: Protect the five Plummer kids from enemies of their recently deceased father -- a government scientist whose top-secret experiment remains in the kids' house.
Exploring the further adventures of Carmen and Juni Cortez, who have now joined the family spy business as Level 2 OSS agents. Their new mission is to save the world from a mad scientist living on a volcanic island populated by an imaginative menagerie of creatures. On this bizarre island, none of the Cortez's gadgets work and they must rely on their wits--and each other--to survive and save the day.Written by
Anthony Pereyra <firstname.lastname@example.org>
As the story begins, Juni and Carmen Cortez are agents on the rise in the new Spy Kids division of the OSS. Despite all of their skills and accomplishments, they're denied a promotion in the agency as a result of blatant nepotism. Still determined to make their mark—and more importantly to upstage a pair of rival agents—they intervene in a mission to travel to a mysterious island and retrieve a sophisticated thingamajig that could be a potent threat if it falls into the wrong hands. Engaging sequel is far less cheesy than its predecessor, has a much better story, and lots of imaginative visual effects accompanied by exciting, cliffhanger action scenes. Overlong, and still corny at times, but has just enough ingredients to entertain all audiences. ***
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